REVIEW: Dungeons and Drama by Kristy Boyce

[I received a free electronic review copy of this book from Netgalley and Delacorte Press in exchange for an honest review. All opinions are my own.]

Summary


Riley’s busted! Borrowing Mom’s car without permission and driving to see a Broadway show on tour, hours away from home, without a license. Since her parents feel she can’t be trusted at home alone now, she has to work at her dad’s gaming store as part of her punishment along with being grounded from her friends and extracurriculars.

The store inspires a lot of feelings in Riley – most of them negative. It was at the core of her parents’ divorce. And while an occasional board game over a holiday break is fine, gaming has never been a thing that grabbed her interest. And to make it worse, she has to work with Nathan who doesn’t even try to hide his disdain for her.

But when Riley’s ex shows up at the store, rubbing in the fact that he has a new girlfriend, Riley says she’s dating Nathan, who couldn’t be more horrified. But when Riley points out that a fake relationship could help him get his crush’s attention, he reluctantly agrees. What could possibly go wrong?

Review


What a treat! A funny fake relationship story with a side of Dungeons and Dragons and musical theatre. I LOVED it! The characters were my favorite part of this – both Riley and Nathan, but also the larger cast, especially the D&D crew. The romance is beautifully written, but the family growth for Riley and her folks, and the evolution of the D&D group were equally amazing.

There are some awkward moments, and of course, the lying can make these kinds of stories tense. And this is also one of those romances where you find yourself shouting, “Just communicate already!” But of course, that’s part of the fun of the story. There wouldn’t be as much satisfaction in the eventual resolution without that tension. And the wrap up for this is supremely satisfying. Highly recommend!

Rating: ♥♥♥♥½*

*♥♥♥♥½- I loved it! Would re-read.

REVIEW: Conventionally Yours by Annabeth Albert

Summary


Conrad’s not in a great place when the trip first comes up. He’s barely getting by, and his landlord is putting her house up for sale. One of his newer jobs is making cuts, so he’s about to lose that gig too. He’d probably be better off if he scalped the ticket to Massive Odyssey Con West. But he knows if he could go – and win the tournament – it could change the trajectory of his whole life.

Alden also thinks MOCW could change his life. And he needs something. He’s still living in his moms’ carriage house, and since he didn’t get into medical school he’s feeling stuck and aimless. His moms are pressuring him to make a plan. “Win a deck-building tournament” probably isn’t what they had in mind.

Alden and Conrad can’t stand each other. But in order to get to MOCW they’ll have to grit their teeth because this is a cross-country trip. The two of them – and all of their animosity – alone in a car for days.

Review


Enemies to lovers is not a trope I seek out or gravitate toward very often. In fact, several chapters in I wasn’t sure I wanted to stick with this.  Con and Alden were both hard to like from the outside. Thankfully the author gave both of them point-of-view chapters which helped me stick with the book. The gaming angle was the main reason I picked this up – I adore con/convention stories, so I had to give this a try. This is a different sort of convention than what I usually attend, but the gaming and convention vibe worked for me.

I enjoyed watching Con and Alden work through both their assumptions about the other AND their personal challenges as they grew closer. And I appreciated the twists the author threw in to get us to a happy ending. (I also appreciated the lack of panicked shenanigans like lost bags or stolen money on the road trip. Every time they stopped, my anxiety ramped up. And then, happily, nothing like that happened. It was a relief!)

For Pride month, I am trying to focus on reviews of LGBTQ+ titles, and I enjoyed this one. I had no idea there was a sequel, but I found Out of Character recently and immediately picked it up. Check both of these out. If you are looking for other conventions stories, you can explore some other options here.

Rating: ♥♥♥½*

*♥♥♥½ = Good +

REVIEW: Don’t Hate the Player by Alexis Nedd

[I received a free electronic review copy of this book from Netgalley and Bloomsbury YA in exchange for an honest review. All opinions are my own. This book releases on June 15, 2021.]

Summary


Emilia and Jake met in 4th grade at an arcade birthday party. They bonded over video games. And every year or so for a little while they would run into each other and hang out.

As a junior in high school, Emilia has carefully crafted her life. During the day, she is a diligent student and the captain of the field hockey team. She’s running for VP of the Junior class. If an activity could look good to a college, Emilia is doing it. But at night, she’s a member of Team Fury on Guardian League Online. No one in her real life knows about her gamer life. Her parents would have a fit that she’s wasting so much time that she could be putting toward her college prep. Her friends wouldn’t understand. So it’s a secret, and Emilia wants to keep it that way.

Jake has transferred to Emilia’s school, but she has no idea. She obviously doesn’t remember him because when she sees him, she looks right through him. He’d love to reconnect, but he’s just not sure how to approach her. All of his friends on Team Unity in Guardian League Online are shipping the two of them and urging him to talk with her.

When Wizard Games announces a huge in person GLO tournament, Team Unity and Team Fury are all in. But a public tournament will put everything in Emilia’s gaming life out in the spotlight if anyone finds out who she is. Considering the secrets she is keeping from her friends and family – not to mention the issues women put up with in the gaming world – publicity means nothing but trouble.

Review


What a delight! After a darling opener about Emilia and Jake as kids, there were a few chapters that were slow-going for me. I wasn’t vibing the game at the center of the story. But once Jake and Emilia re-connected, I was sold. The game descriptions made more sense to me as the book went on (I am not a gamer.). But it was the characters and their relationships that made this story special.

I am completely in love with Jake and Emilia – both the kid versions and the high school versions. Jake is the perfect guy for Emilia. He accepts her as she is without expectations. She can be fully herself, and he gets her. It’s lovely.

I adored the humor in this – and the great Marvel/Avengers/MCU references in the book. This was a FUN story, and I would definitely read it again. Readers who enjoy YA romance, gaming stories, and stories dealing with sexism – like Moxie, or Slay, or Don’t Read the Comments – should run right out and pick this one up! (Language, LGBTQ+, TW: online harassment, doxxing, etc.)

Rating: ♥♥♥♥½*

*♥♥♥♥½ = I loved it! Would read again!

REVIEW: Loathe at First Sight by Suzanne Park

[I received an electronic review copy of this book from Netgalley and Avon in exchange for an honest review. All opinions are my own.]

Summary


Melody Joo is a new video game producer at a male-dominated gaming company. The boss, Ian MacKenzie, is everything awful you can imagine – demanding, tantrum-throwing, egotistical, and misogynistic. And since he’s the leader, many of the other staff follow his example.

In a moment of commiseration with a female colleague, Melody tosses off a random game idea about male strippers fighting zombies and such in the apocalypse. She was just joking around. But Ian gets wind of the idea. And when the board backs him into a corner about the company’s low engagement with female gamers, he throws Melody’s idea at them. And they love it.

Now Melody has to work with the company’s latest intern – Ian’s nephew Nolan – on this fast-tracked game. Melody and Nolan have already had several conflicts. What are the chances they can finish this project without killing each other?

Review


This was so much more than I was expecting! I knew it would be an enemies-to-lovers romance, but that was a smaller piece of the whole story than I realized it would be. And it was terrific!

The bulk of the story focuses on Melody, striving to succeed in a field – and a company – willfully working against her. The racism and sexism is rampant. Early on, Melody assumes Nolan will be a part of that.

The nitty-gritty gaming pieces are not part of this, which I liked. The focus stayed on the people and the outcomes, which was perfect. While I might not have been 100% clear on what Melody was doing all the time, I definitely knew she was busting her backside, working long hours and leveraging the expertise of her team members and friends when she needed to. When word gets out about her game – targeting female gamers and produced by an Asian woman – the backlash is tremendous. There are no magical solutions to the haters and trolls and doxxing and harassment that Melody endures. But I was quite satisfied with how most of that is sorted out in the end.

The gaming story is balanced out by Melody’s parents who were a lot (for Melody, not for the reader) and her two best friends who are both experiencing major life transitions. They were just the right blend of helpful and focused on things outside Melody’s work life. They rounded out the story well.

I thoroughly enjoyed this one! If you like your romance books with a full, meaty story around the relationship, pick this one up. If you love books about strong, bright women fighting for a seat at the table, pick this up. And if you love books about women in tech fields charting their own courses in both their work and personal lives, pick this up. I don’t think you will regret it. You can read my review of the author’s latest YA romance, The Perfect Escape, here. (Language. TW: Harassment)

Rating: ♥♥♥♥½*

*♥♥♥♥½ = Loved it! Would read again.

REVIEW: Don’t Read the Comments by Eric Smith

[I received an electronic review copy of this book from Netgalley and Inkyard Press in exchange for an honest review. All opinions are my own.]

Summary


Divya is known as D1V in Reclaim the Sun, a space exploration video game. She streams her game play which builds her list of followers and secures her sponsors. The sponsorships are helping her and her mom cover rent and food. Divya’s dad bailed on them. Her mom works two part time jobs while finishing graduate school. Divya doesn’t want to see her mom quit when she is so close to being done. But those part time jobs aren’t close to enough to keep them afloat.

Aaron is a writer and a gamer. His dream is to write the scripts for video games. He’s even done some of that for a small local company called ManaPunk – although they still haven’t paid him for his work. He loves exploring Reclaim the Sun with his friends (they tend to destroy eachother a lot, though), recently discovering a Level 4 planet and letting his little sister name it Planet Butts.

The majority of gamers are good people looking for a fun experience or a diversion. But just like in social media circles, there are trolls, people who target others because of their gender or race or some other reason. They harass those folks until they get scared or fed up and leave the game. A group of trolls calling themselves The Vox Populi have Divya in their sights. But she’s not giving up Reclaim the Sun, her streaming channel, and the life she’s built without a fight.

Review


Grrr, the trolls in this are infuriating! I loved Divya and her friend Rebekah, and I hated the garbage they went through just to have equal access to a game they loved.

Aaron is sweet. I enjoyed his relationship with his little sister. It’s pretty standard in gaming stories like this for there to be a teen who wants to work in gaming and a parent who thinks it’s a bad idea. And Aaron’s mom covers that part of the story. I liked that Aaron and his friend Ryan were involved with gaming, but not on the coding side like you find in a lot of books like this. These guys are involved in the writing and the art side, which made this feel a little different and fresh.

One of my favorite parts of this were the kids – many of them girls – in Divya’s “Angst Armada.” I was hoping in the end that Divya, Rebekah, Aaron and Ryan would build a game for these girls – a safe, fun place to play where they didn’t have to deal with the likes of the Vox Populi. Ugh, those guys were the worst.

I thought it was odd that the Vox Populi didn’t have a stronger motive than general dislike, at least not one they articulated. But I think it’s likely on purpose. No matter what their motive, it’s all based on hate and fear. Divya had something – notoriety, fame, a following, sponsorships – that these guys felt they deserved, and they tried to shut her down. I was thrilled when she chose to stand up to them. The ending was great – so satisfying! If you enjoy gaming stories (like Ready Player One), and stories of teens who fight back against the trolls (like Slay) be sure to check this one out. (Language, TW: assault, harassment)

Rating: ♥♥♥♥

REVIEW: The Game Masters of Garden Place by Denis Markell

[I received an electronic review copy of this book from Netgalley and Delacorte Books for Young Readers in exchange for an honest review. All opinions are my own.]

Summary


The adventurers – Torgrim, Bran, Jandia, Mirak and Gerontius – are on a quest to find the pieces of an ancient scepter. They have secured six of the seven pieces, but the final battle seems impossible to win.

Ralph, Noel, JoJo, Persephone and Cammi have been playing Reign of Dragons for a couple years. Their original Game Master moved away so the kids have been taking turns planning the next part of their campaign for the pieces of the Seven Serpent Scepter. But as they’ve gotten older, everyone but Ralph seems to be drifting away from the game.

Ralph plans one final gaming day with his friends hoping to find the final piece of the scepter before the rest quit Reign of Dragons all together. But one roll of a golden d20 changes everything when  their characters – Torgrim, Bram, Jandia, Mirak and Gerontius – are pulled from the game into the real world.

Review


This was SO fun! I’ve never played Dungeons and Dragons, but I know enough that I was able to follow along with the game play here. Kids who aren’t familiar with RPGs (Role Playing Games) may need a 5 minute tutorial about how the game works, but the rest of the story will make sense for everyone.

The characters in this – both the real life kids and their game counterparts – are terrific. It took me a little while to get all of them straight – which adventurer had which powers, which kid went with which character, etc. The kids are racially diverse (there’s a conversation about this when the kids explain that dynamic to the adventurers which is terrific) and one of the kids seems to be working through some things regarding his sexuality although it is fairly subtle. While these things round out the characters, they aren’t “issues” to be addressed in the story. These are just pieces of who the characters are. There are some fantastic moments when the kids really click with their game counterparts which was fun. The characters were my favorite part of this story.

This is a delightful fantasy book. The first 40% or so is set up – getting to know the kids, getting the history of their game play, and seeing the game characters in action. Then the game characters are pulled into our world. I loved seeing the adventurers trying to sort out our culture. And the connection between the game world and ours was handled in a clever way.

I highly recommend this book for kids who love fantasy and gaming and RPGs and the like. This was so fun!

Rating: ♥♥♥♥½

REVIEW: Ready Player One by Ernest Cline

Summary


In 2018, when people dreamed of the future, most of them probably got it wrong. It’s no utopia. It’s still a system of haves and have-nots. And there are even more have-nots than ever before.

In 2045, Wade Watts is one of the have-nots. He’s essentially homeless. He can crash at his aunt’s crowded trailer, but if he does, she and her crappy boyfriend always take his stuff and try to sell it for money. Thankfully Wade has carved out a little man cave for himself in a pile of abandoned cars. It’s taken some time and a lot of ingenuity, but he has it set up so he has shelter from the elements, heat when it gets cold, and most importantly, he has access to the OASIS, a virtual utopia where most people spend their time. But even in the OASIS, Wade is a have-not. The only reason he can even access it is because of equipment he gets free through school. He’s low ranked with little power and even fewer resources. But all that could change if he could find Halliday’s hidden Easter Egg in OASIS.

James Halliday created OASIS. And when he died several years ago, he launched a contest for control of his company, his vast fortune and the OASIS. For years now, no one has been able to crack the riddle and find the first of three keys needed to find the egg. And everyone knows that whoever finds it first will be tracked by every egg hunter (“gunter”) in the world, not to mention the corporate bigwigs who want to take over the OASIS for their own profit. But it would be worth it to win.

Wade is about to find himself in the middle of the melee when the race to find Halliday’s egg finally kicks into gear. But he has no idea how high the stakes really are.

Review


Both my son and husband read this when it first came out, and they insisted I had to read it as one of my challenge books for this summer.  This book has been immensely popular. It’s been turned into a movie, and named one of the 100 Most-Loved Books by The Great American Read. I see the appeal. The world-building is excellent and extensive. The stakes are no joke, even for a contest in a virtual world. And the pop culture references are plentiful.

For me, this felt like an amped up, high tech version of The Westing Game at first. You have a rich guy leaving all his wealth to the person who can figure out a series of puzzles. The puzzles aren’t really intellectual pieces for the reader to solve like you might find in other books with a similar set up. Only the characters with extensive knowledge of Halliday and top level video gaming skills can solve them.

The characters are fascinating. Wade has immense skill – and luck. Pretty much every solution he comes up with works, from his hacking skills to his foresight to his gaming skills. I was surprised that there weren’t more glitches in his plans through the story. The roadblocks generally came from the actions of other characters rather than Wade’s plans falling apart. The gunters in Wade’s circle were interesting and the relationships between them were complicated. They were friendly, but ultimately competitors, which added to some interpersonal tension. Overall, this wasn’t a character-bonding book for me. I didn’t connect with any of them.

I struggled to stay engaged with this one. The world-building is incredibly detailed which means occasionally the story would veer off from the egg hunt to a tangent (or what felt like a tangent) as a means for elaborating on the world. Reading this felt like a slog for me at times – not the writing, which is good, but just the detail. I’m generally a fast reader, but I really had to take my time with this one because there were so many details. In the end, I enjoyed the book. I don’t know that I would read it again and don’t feel the need to see the movie, but I am glad I read this. It’s fun to finally be able to discuss it with my family. (Some language)

Rating: ♥♥♥♥